panel_start Introduction panel_end

Training course on SCRUM

Learn, understand, and execute the three overarching areas of change under Scrum: iterative development, self-management, and visibility

panel_start Course Content panel_end

Part 1: Agile Thinking

Understand the benefits of Scrum and the nuances behind its framework,

History of agile methods & new thoughts in software that led to Scrum.

  • How Manufacturing has Influenced Software Development
  • The Origins of Agile Thinking
  • The Agile Manifesto • The Complexity of Projects
  • Theoretical Vs. Empirical Processes Overview
  • The “Iron Triangle” of Project Management
  • Exercise

Part 2: The Scrum Framework

  • The Different Scrum Roles
  • Chickens and Pigs
  • Iterative Development vs. Waterfall
  • Self-Management Concepts
  • Full Disclosure and Visibility
  • The Scrum Framework Overview
  • Exercise

Part 3: Implementation Considerations

  • Traditional vs. Agile Methods Overview
  • Scrum: The Silver Bullet?
  • The Agile Skeleton
  • A Scrum Launch Checklist

Part 4: Scrum Roles

Different players in the Scrum game.

Review checklists of role expectations

  • The Team Member
  • The Product Owner
  • The Scrum Master
  • Exercise

Part 5: The Scrum Team Explored

Productivity of the team and Team behaviors

  • The Agile Heart
  • Bruce Tuckman’s Team Life Cycle
  • Patrick Lencioni’s Five Dysfunctions of a Team
  • Team Ground Rules
  • Getting Human Resources Involved
  • The Impact of Project Switching
  • The Scrum of Scrums
  • Large Scale Scrum (LeSS)
  • The Importance of Knowing when Software is “Done”
  • Dispersed Team Consideration

Part 6: Agile Estimating and Planning

  • Product Backlog Features
  • Relative Weighted Prioritization
  • User Stories
  • Relative Effort
  • Velocity
  • Planning Poker and Story Points
  • Projecting a Schedule
  • Why Plan in an Agile Environment?

Part 7: The Product Owner

Different factors that impact our ability to maximize Returns on investment or value.

  • The Priority Guide
  • Product Backlog Refactoring
  • Release Management

Part 8: The ScrumMaster Explored

  • The ScrumMaster Aura
  • Characteristics of a ScrumMaster Candidate
  • The Difficulties of Being a ScrumMaster
  • A Day in the Life of a ScrumMaster
  • The Importance of Listening
  • Common Sense

Meetings & Artifacts Reference Material

  • A Chart of Scrum Meetings
  • The Product Backlog
  • Sprint Planning
  • The Sprint Backlog
  • The Sprint
  • The Daily Scrum
  • The Sprint Review
  • Why Plan?
  • The Ideal Team Day
  • Scrum Tools

panel_start Time & Duration panel_end

Timings: 3 pm to 5 pm

Duration: 3 sessions of 2 hours each

panel_start How to Register panel_end

  • Fees: Rs. 3,500/- + 18% GST Per Person 
  • Please write to register@princetonacademy.co.in 
  • Call or WhatsApp on 9769963790 / 9769579090
  • Mention the name of participant, company, contact details.
  • You will Receive a Certificate of course completion
  • The course structure will be just like in the face to face workshops. 
  • All you need is an internet connection and a quiet, comfortable space for yourself.